The first installment of the Elder Scrolls V development diaries sheds light on the challenge of creating a compelling and unique fantasy setting.
When returning to the Elder Scrolls after working on Fallout 3, the art team at Bethesda Studios knew it wanted to go a different direction from Oblivion, which adhered closely to the traditional medieval look. After experimenting with several radical design departures, the team gravitated toward a more gritty theme influenced by Conan and ancient Viking lore.
When returning to the Elder Scrolls after working on Fallout 3, the art team at Bethesda Studios knew it wanted to go a different direction from Oblivion, which adhered closely to the traditional medieval look. After experimenting with several radical design departures, the team gravitated toward a more gritty theme influenced by Conan and ancient Viking lore.