23 skills, ranging from Dagger and Critical Strike to Disguise and Persuasion to Crafting and Lore.
Action Point-based combat system, featuring a flexible set of standard attacks, special attacks such as whirlwind and impale, and aimed attacks at different body parts.
8 weapon types: daggers, swords, axes, hammers, spears, bows, crossbows, throwing weapons, each with individual traits.
Non-combat quest resolutions and a well-developed diplomatic path ( "The best weapon against an enemy is another enemy." )..."