Mars

12/30/2010

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Mars aims to renew the RPG gaming experience with more intuitive, faster and more gratifying action phases, while at the same time keeping the specific main features of the genre. The idea is to blend two genres, Beat’em all Action and RPG, combining character progression, immersion, equipment collection, additional quests and a solid storyline with rhythmic combat sequences, a sense of power from the beginning of the game and of course QTE and bosses with sequential behaviour. This combination leads to a true innovative gameplay supported by many other key features : you can choose between two characters whose different stories intertwine and whose skills vary.
The game’s environment has been designed to be an asset in itself, or an important part of the gameplay, with lighting effects which create unprecedented combat situations.
The world created for Mars has been designed to offer a true voyage in the heart of a totally new universe mingling decadent futuristic technology and precarious survival on a planet with highly extreme conditions.



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