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Tension between the Republic and the Empire is running high. The uneasy truce established by the Treaty of Coruscant is quickly tearing apart at the seams, and a return to all-out war has begun in all but official terms. A new generation of heroes, both light and dark, emerges to face the difficulties of these chaotic times, and fight for the fate of the galaxy in this most desperate age.
The Old Republic will use cover mechanics for the second time in MMO gameplay; the first being Tabula Rasa. Members of the two main factions—the Galactic Republic and the Sith Empire—will have different moralities; the project’s key focus is to differentiate between the player’s faction and morality.

Unlike traditional MMOs, classes in the Old Republic are not limited to the typical archetypes (healer, tank, melee dps, ranged etc…). Bioware has stated that each class will support on-the-fly customization that will allow any class to fill any role within a party, eliminating the need to spam channels in search of a specific class needed to fill a role within a group, which can delay or outright stop parties from completing group quests. While each class in The Old Republic will still favor a certain play style (be it ranged, melee, or otherwise), customization combined with companion characters will make for having a class be able to tackle many different situations, with or without the support of other player characters, and without requiring specific other classes in order to move forward.

You can download this video from the official STAR WARS™: The Old Republic™ website:

http://www.swtor.com/media/trailers/fate-galaxy





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